Structural plasticity is required by HTM models, but not addressed in many hardware architectures. This paper presents a model of topographic map formation that is implemented on the SpiNNaker neuromorphic platform, running in real time using point neurons, and making use of both synaptic rewiring and spike-timing dependent plasticity (STDP). The authors use our papers as one of the motivations for working on this architecture.
This paper proposes an anomaly detection framework for scientific workflows that is based on our Hierarchical Temporal Memory (HTM) technology. The paper also cites the Numenta Anomaly Benchmark (NAB) scoring code and methodology; the researchers use NAB to evaluate performance of algorithms.
The authors proposes a distributed anomaly detection system using hierarchical temporal memory (HTM) that predicts the flow of data in real time to increase security for a vehicular controller area network bus. The HTM-based anomaly detection system achieved better results than systems based on recurrent neural networks and hidden Markov model detection.
The experimental paper explores theories of predictive coding by presenting mice with repeated sequences of images where novel images are occasionally substituted. Many of the findings have strong relationships to the characteristics of HTM Sequence Memory. The discussion section of this paper explores this relationship and includes a paragraph on one of our papers, “Why Neurons Have Thousands of Synapses, a Theory of Sequence Memory in Neocortex.”
- Hierarchical Temporal Memory Based Autonomous Agent for Partially Observable Video Game Environments
This Master’s thesis explores the feasibility of a Hierarchical Temporal Memory (HTM) based game agent that can explore its environment and learn rewarding behaviors. The unsupervised agent learns action sequences with respect to a stimulated reward in real time, navigating a procedurally generated 3D environment and modeling the patterns that stream to its visual sensor.